Merely Roleplayers
By Foggy Outline
Where theatrical people play roleplaying games. Each season our players part-improvise a story in a new genre, with roleplaying game rules providing surprising twists and turns. Jump in at the start of any season! The story continues every other Tuesday; on the Tuesdays in between, Backstage episodes shed light on the game and storytelling mechanics behind the scenes.
Latest episode
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Vigil: Shadowfall, Act 4
Act Four of Five: What happens when you mix ancient Albion’s divine magic with the gray psyche of the urban USA? Not a riddle: we’re about to find out. -
Vigil: Shadowfall, Act 3
Act Three of Five: The library is a gateway to knowledge and, since they installed the revolving door, to dark places too. -
Vigil: Shadowfall, Act 2
Act Two of Five: In the deepest darkest basement, the former Mayor has a lead that could go all the way to the top. -
Other selves (Vigil Backstage)
The Shadowfall cast check the status of their characters’ relationships, and check Matt’s fit for clues. -
Vigil: Shadowfall, Act 1
Act One of Five: If you don’t cast a shadow, are you really there? Not a riddle: we’re about to find out. -
Lingering effects (Vigil Backstage)
The cast of Vigil: Ill Wind talk about the parts of the story that came out in the wash, and the parts that might stink up the Main House for a while to come. -
Vigil: Ill Wind, Act 5
Act Five of Five: To save Sherrydown from its own waste, someone’s going to have to get their hands dirty. -
Vigil: Ill Wind, Act 4
Act Four of Five: Did the Tailors cause all this? Yes. Can they fix it? Also yes. But maybe they’re not the only ones. -
Vigil: Ill Wind, Act 3
Act Three of Five: An old friend invites Peggy to get drunk. Gwynned holds her nose and flies to the rescue. -
Vigil: Ill Wind, Act 2
Act Two of Five: Gwynned seeks out eyewitnesses (and nose-, foot- and tail-witnesses). Graham and Renko follow their noses.